| General information | |||
|---|---|---|---|
|
Health: 16000 Experience: 36000 Speed: 15 |
Summonable: Impossible Convinceable: Impossible |
Armor: 0 Defense: 0 |
|
| Summons |
|---|
|
10% chance to summon a acolyte of the cult 10% chance to summon a adept of the cult 25% chance to summon a novice of the cult |
| Elements and Immunities | |||||||
|---|---|---|---|---|---|---|---|
| Physical 5% |
Physical 20% |
Ice 20% |
Poison 20% |
Fire 20% |
Energy 90% |
Holy 90% |
Death 10% |
| Immunities: lifedrain | paralyze | outfit | drunk | invisible | |||||||
| Loot |
|---|
Crystal Rod
Range: 5
Level: 50
Hands:
1 Hand
Damage: 40 - 50
Mana: 13
Vocation: Druid
Chance: common
(100%)
Max count: 1
Crystal Coin
Hands:
1 Hand
Chance: common
(100%)
Max count: 2
Blue Backpack
Hands:
1 Hand
Slots 20
Chance: common
(100%)
Max count: 1
Hailstorm Rod
Range: 3
Level: 33
Hands:
1 Hand
Damage: 40 - 50
Mana: 13
Vocation: Druid
Chance: common
(100%)
Max count: 1
Crystal Coin
Hands:
1 Hand
Chance: common
(100%)
Max count: 2
Crystal Coin
Hands:
1 Hand
Chance: common
(100%)
Max count: 2
Small Sapphire
Hands:
1 Hand
Chance: common
(100%)
Max count: 20
Magical Cage Key
Hands:
1 Hand
Chance: common
(100%)
Max count: 1
Hat Of The Mad
Armor: 3
Hands:
1 Hand
Magic Level +2
Chance: common
(30%)
Max count: 1
Blue Robe
Armor: 11
Level: 50
Hands:
1 Hand
Magic Level +1
Chance: common
(30%)
Max count: 1
Medusa Shield
Defense: 34
Armor: 34
Hands:
1 Hand
Chance: common
(30%)
Max count: 1
Crown Legs
Armor: 9
Hands:
1 Hand
Sword +1
Chance: common
(30%)
Max count: 1
Platinum Amulet
Armor: 2
Hands:
1 Hand
Chance: common
(30%)
Max count: 1 |